Dino Run is the best game of 2008. The premise is simple: a meteor hits the Earth, sets off a doom wave, and all the animals start running. A light homage to Pitfall, Dino combines the the exhilirating platform sprinter vibe of Sonic with the expressive vector graphics of Another World, the addictive multiplayer of […]
Archive for the ‘pixel’ Category
Dinos can’t survive on bones alone
May 16th, 2008 art, avatar, copresence, dino, dinorun, empathy, flash, gaming, identity, pixel, self | 2 Comments »Blowing up 72 dpi bitmaps for printing at 300 dpi
March 20th, 2007 anti-aliasing, anti-anti-aliasing, art, design, gimp, hack, photoshop, pixel, printing, screenshot, todomundo | 2 Comments »When you enlarge things in Photoshop, it anti-aliases them to death. This is especially harmful to the integrity of intentionally pixellated imagery.
To circumvent this when enlarging icons and cursors for print, I have been using the following little hack:
Take a screenshot of the 72 dpi image.
Open it in Photoshop (or gimp or […]
